﻿using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;

public class DM02Bridge : MonoBehaviour
{
    void Start()
    {
        // ICharacter character = new SoldierCaptain();
        //WeaponGun gun = new WeaponGun();
        //character.gun = gun;

        //WeaponRifle rifle = new WeaponRifle();
        //character.rifle = rifle;
        // WeaponRocket rocket = new WeaponRocket();
        // character.weapon = rocket;
        // character.Attack(Vector3.one);
    }
}